// Replicate cfg - Generated by QUAKE LIVE. Do not modify
unbindall
bind TAB "+scores"
bind ENTER "messagemode"
bind SPACE "+zoom"
bind 1 "weapon 1;cg_drawcrosshair 2;cg_crosshairsize 35"
bind 2 "weapon 2;cg_drawcrosshair 2;cg_crosshairsize 35"
bind 3 "say ^7=))"
bind a "+moveleft"
bind c "dropweapon"
bind d "+moveright"
bind e "weapon 4;cg_drawcrosshair 2;cg_crosshairsize 35"
bind f "weapon 7;cg_drawcrosshair 2;cg_crosshairsize 50"
bind m "readyup"
bind q "weapon 3;cg_drawcrosshair 4;cg_crosshairsize 65"
bind r "weapon 8;cg_crosshairsize 50;cg_drawcrosshair 3"
bind s "+back"
bind w "+forward"
bind y "callvote map bloodrun"
bind CAPSLOCK "weapon 6;cg_drawcrosshair 7;cg_crosshairsize 50"
bind ALT "+movedown"
bind SHIFT "+speed"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MWHEELDOWN "weapon 5;cg_drawcrosshair 11;cg_crosshairsize 50"
bind MWHEELUP "dropweapon"
seta cg_trueShotgun "0"
seta cg_teamChatTime "3000"
seta cg_teamChatsOnly "0"
seta cg_teamChatBeep "1"
seta cg_switchOnEmpty "1"
seta cg_stats "0"
seta cg_speedometer "0"
seta cg_smokeRadius_haste "8"
seta cg_smokeRadius_flight "8"
seta cg_smokeRadius_dust "24"
seta cg_simpleItemsRadius "15"
seta cg_showmiss "0"
seta cg_selfOnTeamOverlay "0"
seta cg_screenDamageAlpha_Team "200"
seta cg_screenDamage_Team "0x700000C8"
seta cg_rocketStyle "1"
seta cg_respawnTimerY "100"
seta cg_respawnTimerX "10"
seta cg_playTeamVO "1"
seta cg_plasmaStyle "1"
seta cg_nopredict "0"
seta cg_lowAmmoWarningPercentile "0.20"
seta cg_lightningImpactCap "192"
seta cg_impactSparksVelocity "128"
seta cg_impactSparksSize "8"
seta cg_impactSparksLifetime "250"
seta cg_impactMarkTime "10000"
seta cg_gunX "0"
seta cg_forceRedTeamModel ""
seta cg_forceDrawCrosshair "0"
seta cg_forceBlueTeamModel ""
seta cg_drawTeamOverlayY "0"
seta cg_drawTeamOverlayX "0"
seta cg_drawStatus "1"
seta cg_drawSnapshot "0"
seta cg_drawRewards "1"
seta cg_drawIcons "1"
seta cg_drawFriend "1"
seta cg_drawCrosshairTeamHealthSize "0.12f"
seta cg_drawCrosshairTeamHealth "2"
seta cg_drawCrosshairNamesOpacity "0.75"
seta cg_draw2D "1"
seta cg_deferPlayers "1"
seta cg_deadBodyColor "0x101010FF"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_clanOnTeamOverlay "0"
seta cg_chatHistoryLength "6"
seta cg_chatbeep "1"
seta cg_cameraOrbitDelay "50"
seta cg_buzzerSound "1"
seta r_gl_reserved "1"
seta r_gl_renderer "GeForce GTX 470/PCI/SSE2"
seta r_gl_vendor "NVIDIA Corporation"
seta r_fastSkyColor "0x000000"
seta sex "male"
seta teamtask "0"
seta handicap "100"
seta cl_mouseAccelOffset "5"
seta cl_mouseAccelStyle "0"
seta con_speed "3"
seta con_opacity "0.75"
seta con_height "0.5"
seta con_background "1"
seta weapC_norm "weapon 13;cg_drawgun 2;cg_zoomfov 90 ;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;+zoom;cg_drawcrosshair 6;cg_crosshairsize 60;vstr gun0"
seta weapB_norm "weapon 12;cg_drawgun 0;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;cg_drawcrosshair 7;cg_crosshairsize 24;vstr gun0"
seta weapA_norm "weapon 11;cg_drawgun 0;cg_zoomfov 100;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;+zoom;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
seta weap9_norm "weapon 9 ;cg_drawgun 2;cg_zoomfov 105;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 105;+zoom;cg_drawcrosshair 2;cg_crosshairsize 32;vstr gun0"
seta weap8_norm "weapon 8 ;cg_drawgun 2;cg_zoomfov 100;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;+zoom;cg_drawcrosshair 3;cg_crosshairsize 46;vstr gun0"
seta weap7_norm "weapon 7 ;cg_drawgun 0;cg_zoomfov 90 ;set zf cg_zoomfov 45;set resetzoom cg_zoomfov 90 ;+zoom;cg_drawcrosshair 5;cg_crosshairsize 58;vstr gun0"
seta weap6_norm "weapon 6 ;cg_drawgun 2;cg_zoomfov 90 ;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;+zoom;cg_drawcrosshair 6;cg_crosshairsize 60;vstr gun0"
seta weapV_norm "weapon 5 ;cg_drawgun 0;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
seta weap5_norm "weapon 5 ;cg_drawgun 0;cg_zoomfov 102;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 102;+zoom;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
seta bind_weap "set gun1 vstr weap1; set gun2 vstr weap2; set gun3 vstr weap3; set gun4 vstr weap4; set gun5 vstr weap5; set gun6 vstr weap6; set gun7 vstr weap7; set gun8 vstr weap8; set gun9 vstr weap9; set gun11 vstr weap11; set gun12 vstr weap12; set gun13 vstr weap13"
seta g_filterBan "1"
seta g_friendlyfire "0"
seta g_log "games.log"
seta g_logSync "0"
seta g_maxGameClients "0"
seta zoom13 "weapon 13; vstr zfov2; vstr stuff13; set z_on vstr zoom13; set z_off vstr weap13"
seta zoom2 "weapon 2 ; vstr zfov4; vstr stuff2 ; set z_on vstr zoom2 ; set z_off vstr weap2"
seta stuff9 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo Volume ^4<^0||^7=========^4>;echo;echo"
seta vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo Volume ^4<^7=^0||^7========^4>;echo;echo"
seta weap2 "weapon 2 ; vstr fov1; vstr stuff2 ; set z_on vstr zoom2 ; set z_off vstr weap2"
seta ch_StatusbarFormat "3"
seta server_optimiseBW "1"
seta weap8 "weapon 8 ; vstr fov5; vstr stuff8 ; set z_on vstr zoom8 ; set z_off vstr weap8"
seta cg_nopredictItems "1"
seta cg_noteamchatbeep "0"
seta cg_nudge "0"
seta cg_oldCTFSounds "0"
seta cg_oldPlasma "1"
seta cg_oldRail "0"
seta cg_oldRocket "1"
seta cg_optimiseBW "0"
seta cg_oversampleMouse "0"
seta cg_playVoiceChats ""
seta cg_predict "1"
seta cg_predictItems "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_scoreTransparency "1.0"
seta weapA "weapon 11;cg_drawgun 0;cg_fov 100;cg_zoomfov 55;com_blood 0;sensitivity 4.53;cg_drawcrosshair 3;cg_crosshairsize 36;cl_mouseaccel 0.113"
seta session2 "3 600 1 0 0 0 0 0 0 0 0"
seta session3 "3 800 1 0 0 0 0 0 0 0 0"
seta session5 "3 880 1 0 0 0 0 0 0 0 0"
seta snaps "30"
seta srec "autorecord;bind kp_enter vstr erec"
seta stuff1 "cg_drawcrosshair 9; cg_crosshairSize 0 ; cg_drawGun 2; cg_gunZ 0 ;+zoom"
seta stuff11 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta tss3 "timescale 0.1;bind F9 vstr tss1;echo ^7TS-0.1"
seta sv_master4 ""
seta sv_master5 ""
seta uhhh "wait;wait;wait;wait"
seta ui_3waveFont "1"
seta ui_teamArenaFirstRun "1"
seta vdn "vstr vol02"
seta viewsize "100"
seta vm_cgame "0"
seta vol.5 "vstr s2;set s_volume .05;set vdn vstr vol00;set vup vstr vol01;set mutetoggle vstr muteon;echo ^b* ^7volume ^c0.05 ^b*"
seta g_redTeam "Stroggs"
seta web_start_settings_5 "{}"
seta web_start_settings_0 "{}"
seta web_start_settings_9 "{}"
seta gun0 "cg_gunz 0;cg_gunx 0;cg_guny 0"
seta gun11 "vstr weap11"
seta gun12 "vstr weap12"
seta gun13 "vstr weap13"
seta minuszoom "vstr z_off; vstr bind_weap; bind mouse1 vstr pluszoom"
seta cg_screenDamage_Self "0xRRGGBBAA"
seta s_numpolys "400"
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta web_start_gametype "3"
seta cg_freezetag_iceShell "1"
seta cg_gibs "0"
seta cg_statScrollTime "0.15"
seta cg_switchToEmpty "0"
seta cg_gunOffset ""
seta cg_noProjectileTrail "1"
seta cg_noTaunt "0"
seta cg_railCoreWidth "10"
seta cg_railRingStep "40"
seta change "vstr zoomin"
seta plEntry2 "demo TDM-[F]Cypher-qzdm6-2010_04_29-21_29_34.dm_73; echo  Playing entry #3 of 4 ; set next-demo  vstr nextdemo ; set prev-demo  vstr plEntry1 ; set nextdemo vstr plEntry3"
seta session4 "1 800 1 6 0 0 1 0 0 0 0"
seta session6 "1 880 2 4 0 0 0 0 0 0 0"
seta vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo Volume ^4<^7==^0||^7=======^4>;echo;echo"
seta vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo Volume ^4<^7===^0||^7======^4>;echo;echo"
seta web_home ""
seta cg_forceModel "1"
seta cg_drawSpeed "0"
seta cg_drawSpeedBar "0"
seta cg_drawTimer "1"
seta cg_drawtargetnames "1"
seta cg_enableBreath "1"
seta cg_enableOSPHUD "1"
seta cg_enemyLowerColor "0x00ff00ff"
seta cg_float "0"
seta cg_followviewcam "1"
seta cg_forceColors "0"
seta weap7_zoom "weapon 7 ;cg_zoomfov 45;cg_drawgun 0;set zf cg_zoomfov 45;set resetzoom cg_zoomfov 90 ;cg_drawcrosshair 5;cg_crosshairsize 58;vstr gun0"
seta weap6_zoom "weapon 6 ;cg_zoomfov 65;cg_drawgun 2;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;cg_drawcrosshair 6;cg_crosshairsize 60;vstr gun0"
seta weapV_zoom "weapon 5 ;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
seta weap5_zoom "weapon 5 ;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 102;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
seta weap4_zoom "weapon 4 ;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;cg_drawcrosshair 7;cg_crosshairsize 24;vstr gun0"
seta weap3_zoom "weapon 3 ;cg_zoomfov 55;cg_drawgun 2;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
seta weap2_zoom "weapon 2 ;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 95 ;cg_drawcrosshair 9;cg_crosshairsize 24;vstr gun0"
seta weap1_zoom "weapon 1 ;cg_zoomfov 55;cg_drawgun 2;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;cg_drawcrosshair 6;cg_crosshairsize 32;vstr gun0"
seta weap4_norm "weapon 4 ;cg_drawgun 0;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;cg_drawcrosshair 7;cg_crosshairsize 24;vstr gun0"
seta bind_norm "bind t vstr weap1_norm;bind c vstr weap2_norm;bind v vstr weap3_norm;bind 5 vstr weap4_norm;bind r vstr weap5_norm;bind q vstr weapV_norm;bind g vstr weap6_norm;bind a vstr weap7_norm;bind w vstr weap8_norm;bind y vstr weap9_norm;bind b vstr weapA_norm;bind 4 vstr weapB_norm;bind x vstr weapC_norm"
seta weap8_zoom "weapon 8 ;cg_zoomfov 55;cg_drawgun 2;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
seta stuff4 "cg_drawcrosshair 10;cg_crosshairSize 32; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta pbsux "pb_security 0;pb_sleep 500;rate 25000;cl_maxpackets 125;vstr s1"
seta pluszoom "vstr z_on ; vstr bind_zoom; bind mouse1 vstr minuszoom"
seta match_readypercent "51"
seta nextdemo ""
seta nxt_demo "vstr demo_04"
seta prv_demo "vstr demo_02"
seta weapV "weapon 5 ;cg_drawgun 0;cg_fov 110;cg_zoomfov 55;com_blood 1;sensitivity 5.10;cg_drawcrosshair 3;cg_crosshairsize 36;cl_mouseaccel 0.127"
seta muteon "s_volume 0;set mutetoggle vstr muteoff;echo ^b* ^7mute ^b*"
seta gun3 "vstr weap3"
seta gun4 "vstr weap4"
seta gun5 "vstr weap5"
seta gun6 "vstr weap6"
seta sv_master2 ""
seta session0 "2 600 0 0 0 0 1 3 0 0 0"
seta session1 "0 600 0 0 0 0 0 3 0 0 0"
seta zoom12 "weapon 12; vstr zfov2; vstr stuff12; set z_on vstr zoom12; set z_off vstr weap12"
seta bind_zoom "set gun1 vstr zoom1; set gun2 vstr zoom2; set gun3 vstr zoom3; set gun4 vstr zoom4; set gun5 vstr zoom5; set gun6 vstr zoom6; set gun7 vstr zoom7; set gun8 vstr zoom8; set gun9 vstr zoom9; set gun11 vstr zoom11; set gun12 vstr zoom12; set gun13 vstr zoom13"
seta cg_execVstr ""
seta zoomout "cg_fov 110;sensitivity 4;zoom vstr w7z"
seta weap3 "weapon 3 ; vstr fov4; vstr stuff3 ; set z_on vstr zoom3 ; set z_off vstr weap3"
seta muteoff "cl_noprint 1;vstr vup;vstr vdn;cl_noprint 0;set mutetoggle vstr muteon;echo ^b* ^7volume restored ^b*"
seta web_botskill "easy"
seta zfov1 "cg_zoomfov 50 ; cg_fov 280"
seta weapon3 "weapon 3; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon5 "weapon 5; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon8 "weapon 8; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta web_chattimestamps "0"
seta web_skipLauncher "1"
seta zoom1 "weapon 1 ; vstr zfov4; vstr stuff1 ; set z_on vstr zoom1 ; set z_off vstr weap1"
seta cg_scoreboardType "1"
seta weapB "weapon 12;cg_drawgun 0;cg_fov 110;cg_zoomfov 55;com_blood 1;sensitivity 5.10;cg_drawcrosshair 7;cg_crosshairsize 24;cl_mouseaccel 0.127"
seta ch_Obituaries "1"
seta cg_q3compScoreboard "1"
seta cg_noConnectionShader "0"
seta cg_noFriendShader "0"
seta cg_noHitBeep "0"
seta dropuse "dropweapon;+button2;wait 5;-button2"
seta cg_crosshairHitTime "200.0"
seta weap3_norm "weapon 3 ;cg_drawgun 2;cg_zoomfov 100;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;+zoom;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
seta weap2_norm "weapon 2 ;cg_drawgun 0;cg_zoomfov 95 ;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 95 ;+zoom;cg_drawcrosshair 9;cg_crosshairsize 24;vstr gun0"
seta weap1_norm "weapon 1 ;cg_drawgun 2;cg_zoomfov 110;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;+zoom;cg_drawcrosshair 6;cg_crosshairsize 32;vstr gun0"
seta cg_forceTeamWeaponColor "0"
seta spec "cg_drawgun 2;cg_zoomfov 100;cg_drawcrosshair 2;com_blood 1;cg_crosshairsize 24"
seta vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo Volume ^4<^7===========^4>;echo;echo"
seta cg_hudFiles "ui/HUDl1nkje.cfg"
seta gun1 "vstr weap1"
seta inres "in_mouse 0;wait 50;in_restart;wait 50;in_mouse 1;wait 50;in_restart;echo Mouseinput restarted"
seta cg_crosshairHitStyle "0"
seta cg_drawFullWeaponBar "1"
seta cg_forceEnemyWeaponColor "0"
seta cg_crosshairBrightness "1.0"
seta cg_weaponBar "3"
seta cl_allowConsoleChat "0"
seta resetzoom "cg_zoomfov 100"
seta zf "cg_zoomfov 55"
seta weapC_zoom "weapon 13;cg_zoomfov 65;cg_drawgun 2;set zf cg_zoomfov 65;set resetzoom cg_zoomfov 90 ;cg_drawcrosshair 6;cg_crosshairsize 60;vstr gun0"
seta weapB_zoom "weapon 12;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 110;cg_drawcrosshair 7;cg_crosshairsize 24;vstr gun0"
seta weapA_zoom "weapon 11;cg_zoomfov 55;cg_drawgun 0;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 100;cg_drawcrosshair 3;cg_crosshairsize 36;vstr gun0"
seta weap9_zoom "weapon 9 ;cg_zoomfov 55;cg_drawgun 2;set zf cg_zoomfov 55;set resetzoom cg_zoomfov 105;cg_drawcrosshair 2;cg_crosshairsize 32;vstr gun0"
seta cg_drawGun "0"
seta web_start_settings_4 "{}"
seta cl_downloadCount "3203805"
seta cl_downloadSize "3203805"
seta cg_gunY "3"
seta cg_railTrailTime "0"
seta stuff12 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff13 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta stuff2 "cg_drawcrosshair 9; cg_crosshairSize 0 ; cg_drawGun 2; cg_gunZ 0;+zoom"
seta stuff3 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 2; cg_gunZ 0;+zoom"
seta stuff5 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta vm_game "0"
seta vm_ui "0"
seta sv_strictAuth "1"
seta tdm "bind mouse3 vstr dropuse;unbind ctrl"
seta tsf1 "timescale 2;bind F11 vstr tsf2;echo ^7TS-2"
seta tsf2 "timescale 10;bind F11 vstr tsf3;echo ^7TS-10"
seta tsf3 "timescale 100;bind F11 vstr tsf1;echo ^7TS-100"
seta tss1 "timescale 0.7;bind F9 vstr tss2;echo ^7TS-0.7"
seta tss2 "timesca"
seta weap5 "weapon 5 ; vstr fov6; vstr stuff5 ; set z_on vstr zoom5 ; set z_off vstr weap5"
seta weap4 "weapon 4 ; vstr fov5; vstr stuff4 ; set z_on vstr zoom4 ; set z_off vstr weap4"
seta fov3 "cg_zoomfov 95 ; cg_fov 95"
seta fov5 "cg_zoomfov 95 ; cg_fov 105"
seta fov6 "cg_zoomfov 105; cg_fov 90"
seta weap6 "weapon 6 ; vstr fov3; vstr stuff6 ; set z_on vstr zoom6 ; set z_off vstr weap6"
seta ch_TeamchatOnly "0"
seta ch_Teamoverlay "p12n h/aw l"
seta ch_Weaponswitch "2"
seta cg_iceShells "1"
seta cg_impactSparks "0"
seta cg_itemFX "1"
seta cg_kickScale "0"
seta fov1 "cg_zoomfov 100; cg_fov 100"
seta fov2 "cg_zoomfov 90 ; cg_fov 280"
seta freelook "1"
seta ch_TeamBackground "0"
seta ch_TeamCrosshairHealth "1"
seta ch_consoleLines "4"
seta ch_consoleTime "3000"
seta g_blueTeam "Pagans"
seta gun2 "vstr weap2"
seta gun8 "vstr weap8"
seta gun9 "vstr weap9"
seta in_logitechbug "0"
seta mutetoggle "vstr muteon"
seta mvw_DM "0"
seta nick ""
seta r1 "record     ; set rec vstr r2"
seta rjump_2 "set cl_pitchspeed 140;-lookdown;set freelook 1;-attack;-moveup"
seta s1 "play sound/weapons/proxmine/wstbtick"
seta s2 "play sound/misc/menu2"
seta s_ambient "0"
seta s_announcer "feedback"
seta s_bloat "2.0"
seta s_distance "100.0"
seta r2 "stoprecord ; set rec vstr r1"
seta r_customaspect "1"
seta r_preloadTextures "0"
seta r_segmentlength "1"
seta r_vertexlighting "1"
seta rec "vstr r2"
seta rec_demo "record 03"
seta rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack;-attack"
seta rjump "vstr rjump_1;vstr uhhh;vstr rjump_2;"
seta rjump_1 "set freelook 0;+lookdown;vstr uhhh;+attack;+moveup"
seta s_khz "22"
seta s_loadas8bit "0"
seta r_dlightBacks "1"
seta r_ext_compress_textures "1"
seta weapC "weapon 13;cg_drawgun 2;cg_fov 90 ;cg_zoomfov 65;com_blood 0;sensitivity 4.00;cg_drawcrosshair 6;cg_crosshairsize 60;cl_mouseaccel 0.100"
seta weapon7 "weapon 7; cg_drawGun 0;cg_drawcrosshair 5; cg_crosshairSize 19;com_blood 0;sensitivity 2"
seta weapon2 "weapon 2; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon4 "weapon 4; cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta weapon6 "weapon 6; cg_drawGun 2;cg_drawcrosshair 7; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta zfov3 "cg_zoomfov 80 ; cg_fov 280"
seta accoff "-acc;set acctoggle vstr accon ;vstr s1"
seta cg_bobup "0"
seta cg_chatSound "1"
seta cg_clientLog "0"
seta cg_cpmaHud "0"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairPulse "0"
seta r_subdivisions "80"
seta voludown "vstr volume0"
seta volumeup "vstr volume1"
seta cg_teamUpperColor "0x408000FF"
seta web_practice_settings_1 "{}"
seta sv_ranked "0"
seta sv_warmupReadyPercentage "0.51"
seta net_noipx "0"
seta web_practice_settings_5 "{}"
seta web_practice_settings_4 "{}"
seta web_practice_settings_3 "{}"
seta web_practice_settings_0 "{}"
seta cg_enemyModel "keel/pm"
seta cg_enemyUpperColor "0x0000000"
seta cg_fallKick "1"
seta cg_newWeaponBar "4"
seta cg_noAmmoChange "1"
seta creepCam "0"
seta fov4 "cg_zoomfov 105; cg_fov 98"
seta g_allowVote "1"
seta g_banIPs ""
seta g_doWarmup "1"
seta g_teamAutoJoin "0"
seta g_teamForceBalance "0"
seta g_voteFlags "0"
seta roundlimit "8"
seta roundtimelimit "180"
seta wp1 "weapon 1;cg_drawGun 0;cg_drawcrosshair 8; cg_crosshairSize 19;com_blood 1;sensitivity 2"
seta gun7 "vstr weap7"
seta zoom3 "weapon 3 ; vstr zfov3; vstr stuff3 ; set z_on vstr zoom3 ; set z_off vstr weap3"
seta zoom4 "weapon 4 ; vstr zfov2; vstr stuff4 ; set z_on vstr zoom4 ; set z_off vstr weap4"
seta zoom5 "weapon 5 ; vstr zfov2; vstr stuff5 ; set z_on vstr zoom5 ; set z_off vstr weap5"
seta zoom6 "weapon 6 ; vstr zfov4; vstr stuff6 ; set z_on vstr zoom6 ; set z_off vstr weap6"
seta zoom7 "weapon 7 ; vstr zfov1; vstr stuff7 ; set z_on vstr zoom7 ; set z_off vstr weap7"
seta stuff6 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 2; cg_gunZ 0;+zoom"
seta stuff7 "cg_drawcrosshair 1; cg_crosshairSize 52; cg_drawGun 0; cg_gunZ 0;+zoom"
seta stuff8 "cg_drawcrosshair 2; cg_crosshairSize 40; cg_drawGun 0; cg_gunZ 0 ;+zoom"
seta m_accel ".1"
seta zoom8 "weapon 8 ; vstr zfov2; vstr stuff8 ; set z_on vstr zoom8 ; set z_off vstr weap8"
seta sv_master3 ""
seta zfov2 "cg_zoomfov 70 ; cg_fov 120"
seta zoom11 "weapon 11; vstr zfov2; vstr stuff11; set z_on vstr zoom11; set z_off vstr weap11"
seta headmodel "doom"
seta team_headmodel "doom"
seta team_model "doom"
seta s_polysize "10000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_rolloff "1.0"
seta s_separation "0.5"
seta server_chatfloodprotect "0"
seta server_gameplay "CPM"
seta com_errorMessage "Server Disconnected - Invalid password"
seta cl_currentServerAddress "10.102.0.4:27000"
seta cg_crosshairSize "50"
seta cg_screenDamage "0xRRGGBBAA"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta cg_railStyle "1"
seta vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo Volume ^4<^7====^0||^7=====^4>;echo;echo"
seta vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo Volume ^4<^7=====^0||^7====^4>;echo;echo"
seta vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo Volume ^4<^7======^0||^7===^4>;echo;echo"
seta vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo Volume ^4<^7=======^0||^7==^4>;echo;echo"
seta vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo Volume ^4<^7========^0||^7=^4>;echo;echo"
seta vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo Volume ^4<^7=========^0||^4>;echo;echo"
seta vol_0 "s_volume 0.0; set vol_up vstr vol_0.5; set vol_down vstr vol_0  ; echo ^7Volume: ^0[^70.0^0]"
seta vol_0.5 "s_volume 0.1; set vol_up vstr vol_1;   set vol_down vstr vol_0  ; echo ^7Volume: ^0[^20.1^0]"
seta vol_1 "s_volume 0.2; set vol_up vstr vol_2;   set vol_down vstr vol_0.5; echo ^7Volume: ^0[^20.2^0]"
seta vol_up "vstr vol_5"
seta vup "vstr vol04"
seta w7z "set zoom vstr zoomin"
seta weap1 "weapon 1 ; vstr fov1; vstr stuff1 ; set z_on vstr zoom1 ; set z_off vstr weap1"
seta weap11 "weapon 11; vstr fov6; vstr stuff11; set z_on vstr zoom11; set z_off vstr weap11"
seta weap12 "weapon 12; vstr fov6; vstr stuff12; set z_on vstr zoom12; set z_off vstr weap12"
seta weap13 "weapon 13; vstr fov6; vstr stuff13; set z_on vstr zoom13; set z_off vstr weap13"
seta weap7 "weapon 7 ; vstr fov2; vstr stuff7 ; set z_on vstr zoom7 ; set z_off vstr weap7"
seta vol_10 "s_volume 1.2; set vol_up vstr vol_11;  set vol_down vstr vol_9  ; echo ^7Volume: ^0[^21.2^0]"
seta vol_11 "s_volume 1.4; set vol_up vstr vol_12;  set vol_down vstr vol_10 ; echo ^7Volume: ^0[^21.4^0]"
seta vol_12 "s_volume 1.6; set vol_up vstr vol_12;  set vol_down vstr vol_11 ; echo ^7Volume: ^0[^11.6"
seta vol_2 "s_volume 0.3; set vol_up vstr vol_3;   set vol_down vstr vol_1  ; echo ^7Volume: ^0[^20.3^0]"
seta vol_3 "s_volume 0.4; set vol_up vstr vol_4;   set vol_down vstr vol_2  ; echo ^7Volume: ^0[^20.4^0]"
seta vol_4 "s_volume 0.5; set vol_up vstr vol_5;   set vol_down vstr vol_3  ; echo ^7Volume: ^0[^20.5^0]"
seta vol_5 "s_volume 0.6; set vol_up vstr vol_6;   set vol_down vstr vol_4  ; echo ^7Volume: ^0[^20.6^0]"
seta vol_6 "s_volume 0.7; set vol_up vstr vol_7;   set vol_down vstr vol_5  ; echo ^7Volume: ^0[^20.7^0]"
seta vol_7 "s_volume 0.8; set vol_up vstr vol_8;   set vol_down vstr vol_6  ; echo ^7Volume: ^0[^20.8^0]"
seta vol_8 "s_volume 0.9; set vol_up vstr vol_9;   set vol_down vstr vol_7  ; echo ^7Volume: ^0[^20.9^0]"
seta vol_9 "s_volume 1.0; set vol_up vstr vol_10;  set vol_down vstr vol_8  ; echo ^7Volume: ^0[^21.0^0]"
seta vol_down "vstr vol_3"
seta cg_noTaunts "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_nochatbeep "0"
seta cg_viewAdjustments "0"
seta cg_waterWarp "0"
seta cg_weaponColor "0x00FF0000"
seta cg_weaponColorStyle "0"
seta cg_xerpClients "1"
seta cg_zoomOutOnDeath "0"
seta cg_zoomSensitivity "0"
seta cg_nomip "184"
seta cg_zoomToggle "1"
seta cg_zoomfov "65"
seta ch_3waveFont "0"
seta ch_Pickupitem "1"
seta cg_showPlayerLean "0"
seta cg_showVoiceText ""
seta cg_smoke_SG "0"
seta cg_smokegrowth_gl "0"
seta cg_smokegrowth_rl "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_RL "0"
seta cg_specEnemyModel "1"
seta ch_ColorLocations "1"
seta ch_CrosshairNamesLeft "0"
seta ch_FilterLocationsTeamchat "0"
seta ch_InverseTeamChat "1"
seta cg_lagHax "-1"
seta cg_levelTimerDirection "0"
seta cg_lightningImpact "0"
seta cg_lowAmmoWeaponBarWarning "0"
seta cg_marks "0"
seta cg_muzzleFlash "0"
seta ch_crosshairAlpha "1.0"
seta ch_crosshairPulse "1"
seta ch_crosshairTeamInfo "1"
seta weap9 "weapon 9 ; vstr fov6; vstr stuff9 ; set z_on vstr zoom9 ; set z_off vstr weap9"
seta zoom9 "weapon 9 ; vstr zfov2; vstr stuff9 ; set z_on vstr zoom9 ; set z_off vstr weap9"
seta cg_railRingWidth "40"
seta cg_teamChatHeight "8"
seta cg_teamInfoType "2"
seta cg_teamRails "0"
seta cg_thawSoundType "0"
seta cg_useScreenShotJPEG "0"
seta cg_railTrail "1"
seta cg_useTeamIcons "0"
seta cl_maxpackets "125"
seta cl_showmouserate "0"
seta color "3"
seta com_allowConsole "1"
seta con_disable "0"
seta creepCamSmoothRate "2.5"
seta demospeed "vstr demospeedup"
seta erec "stoprecord;bind kp_enter vstr srec"
seta s_leafnum "0"
seta accon "+acc;set acctoggle vstr accoff;vstr s1"
seta acctoggle "vstr accon"
seta ch_drawSpeed "0"
seta ch_drawWarmup "0"
seta ch_drawWeaponSelect "0"
seta ch_file "chypa_hud"
seta ch_fragMessage "1"
seta ch_graphs "1"
seta ch_playerNames "0"
seta ch_recordMessage "0"
seta ch_selfOnTeamOverlay "0"
seta ch_shortNames "0"
seta ch_shortScoreboard "0"
seta ch_statusbarStyle "1"
seta ch_weaponList "1"
seta ch_weaponListBackground "1"
seta ch_weaponListDrawAll "0"
seta ch_weaponListFlash "1"
seta ch_wstatsTime "10"
seta cl_autoRecordDemo "0"
seta playlistEnd ""
seta prev-demo "vstr plEntry2"
seta r_subdivision "80"
seta bot_startingSkill "4"
seta cf_Scores "16x16"
seta cf_Statusbar "40x39"
seta cf_TeamCrosshairHealth "12x12"
seta cf_Teamchat "8x12"
seta cf_Teamoverlay "6x11"
seta cf_Vote "10x14"
seta cf_WeaponName "1"
seta cf_WeaponSwitch "24x24"
seta zfov4 "cg_zoomfov 75 ; cg_fov 100"
seta zoom "+zoom;set activeAction vstr zoom"
seta cg_MaxlocationWidth "16"
seta g_levelStartTime "1289209320"
seta bot_dynamicSkill "0"
seta bot_followMe "0"
seta bot_gauntlet "0"
seta bot_training "0"
seta g_restarted "0"
seta g_gameState "IN_PROGRESS"
seta cl_mouseAccel "0.1"
seta ch_crosshairText ""
seta ch_drawFlagNames "2"
seta ch_drawHealthMeters "0"
seta ch_drawPickup "1"
seta cf_AmmoStatusbar "8x8"
seta cf_Console "8x16"
seta cf_CrosshairNames "12x12"
seta cf_CrosshariNames "12x12"
seta cf_Following "24x24"
seta cf_Fragmsg "16x16"
seta cf_Pickupstring "10x14"
seta cg_Customloc "1"
seta cg_NoMOTDDisplayDuringDemo "0"
seta cg_allowTaunt "0"
seta cg_altGrenades "0"
seta cg_altPlasma "0"
seta cg_ammoCheck "0"
seta cg_ammoWarning "1"
seta cg_autoAnnounce "0"
seta cg_autoScreenshot "0"
seta cg_bob "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_damageDraw "1"
seta cg_damageKick "1"
seta cg_deadBodyFilter "0"
seta cg_delag "1"
seta cg_delag_cmdTimeNudge "0"
seta cg_delag_optimizePrediction "1"
seta cg_delag_projectileNudge "0"
seta cg_draw3dIcons "0"
seta cg_drawAcc "0"
seta cg_drawAmmoWarning "0"
seta cg_drawDecals "1"
seta cg_drawItemPickups "0"
seta cg_drawPing "0"
seta cg_crosshairColor "5"
seta next-demo "vstr nextdemo"
seta plEntry0 "demo TDM-[F]Cypher-qzdm7-2010_04_29-22_16_03.dm_73; echo  Playing entry #1 of 4 ; set next-demo  vstr nextdemo ; set prev-demo  vstr plEntry0 ; set nextdemo vstr plEntry1"
seta plEntry1 "demo TDM-[F]Cypher-qzdm14-2010_04_29-21_50_54.dm_73; echo  Playing entry #2 of 4 ; set next-demo  vstr nextdemo ; set prev-demo  vstr plEntry0 ; set nextdemo vstr plEntry2"
seta cg_shadows "1"
seta plEntry3 "demo TDM-[F]Cypher-qzdm20-2010_04_29-20_35_41.dm_73; echo  Playing entry #4 of 4 ; set next-demo  vstr nextdemo ; set prev-demo  vstr plEntry2 ; set nextdemo vstr playListEnd"
seta cg_simpleItems "0"
seta cg_crosshairHitColor "1"
seta cl_timeNudge "0"
seta cg_autoAction "3"
seta cg_trueLightning "1"
seta cg_drawFPS "0"
seta cg_drawTeamOverlayOpacity "0.75"
seta cg_teamHeadColor "0x808080FF"
seta cg_teamLowerColor "0x808080FF"
seta cg_lagometer "0"
seta cg_enemyHeadColor "0x00000000"
seta cg_hitBeep "1"
seta session7 "3 968 1 0 0 0 0 0 0 0 0"
seta web_practice_gametype "4"
seta zoomin "cg_fov 60;set zoom vstr zoomout"
seta cg_enemyColors "aaaa"
seta cg_weaponColor_grenade "0x00FF0000"
seta ch_CrosshairColor "7"
seta s_compression "1"
seta z_off "vstr weap2"
seta z_on "vstr zoom2"
seta cg_gunZ "-8"
seta cg_drawFragMessages "0"
seta cg_deadBodyDarken "0"
seta cg_screenDamageAlpha "200"
seta cg_altLightning "1"
seta cg_autoRecord "2"
seta cl_demoRecordMessage "0"
seta scr_conspeed "999"
seta r_ambientScale "1"
seta cg_lightningStyle "5"
seta cg_drawAttacker "0"
seta cg_playerNames "1"
seta cg_bubbleTrail "1"
seta cg_smokeRadius_NG "16"
seta cg_lowAmmoWarningSound "1"
seta cg_zoomScaling "1"
seta rate "25000"
seta r_fullbright "0"
seta r_vertexlight "1"
seta r_inBrowserMode "9"
seta r_picmip "5"
seta cg_fov "90"
seta web_configVersion "8"
seta cg_drawCrosshair "2"
seta m_pitch "0.018"
seta cl_freelook "1"
seta cg_drawTeamOverlay "1"
seta r_fastsky "0"
seta cg_drawCrosshairNames "0"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_autoswitch "0"
seta color2 "1"
seta color1 "1"
seta cg_forceTeamModel "bitterman/blue"
seta cg_forceEnemyModel "keel/bright"
seta model "doom"
seta name "^7Avekkk"
seta r_BloomBlurFalloff "0.75"
seta r_BloomBlurScale "1.0"
seta in_nograb "0"
